Mesh test

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Uploaded by on Sep 14, 2010

This is a super quick, dirty test of the upcoming mesh feature in Second Life. Using a rough 3D meshed model of a Loco Pocos, rigged to the regular avatar skeleton and dancing badly :)

Also note the new shadow rendering features such as ambient occlusion!

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Uploader Comments (DamienFate)

  • so you are able to change the bone weights in, say, blender using the weight painting right?

  • @otterpops85 Yes, of course :)

  • Hey, I've just been looking around to see if I can find the mesh client for SL, Ic an't seem to find it. Is it still possible to test mesh on SL? if so, how?

  • @CrimsonDivine Uh, I was gonna tell you where to find it but it looks like it has been removed? Weird.

  • Cool but his feet look stuck together? O_o

  • @CrimsonDivine Yes, I didn't touch the bone weights, it was just a test :)

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All Comments (22)

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  • looks pretty awful.

  • Hi, how can I make a skin using the mesh?

  • @DamienFate yeah, I can't seem to find it either. Was looking in the downloads section on the site and can't find it. Also, the sims where it was s'posed to be active on the test server seem to be gone :-/

  • @DamienFate ah, I see.

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