Unity Scripting, Animation and Collision
Uploader Comments (fatality674)
Top Comments
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he walk like a gay ;p
All Comments (41)
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his hands are huge... i would say almost
3x bigger than they should...
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@dalobo look up "narutoisgreat1234" on youtube, he makes really good tutorials :D
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where could i get tutorials for those things? i got a character with a walk but i need a good begginer unity scripting tutorial lol
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annywone else noticed he has verry big hands xd thumbs up if so
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he swings his ass when hes walking :PPPP
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@NLmitchieNL you would probably animate the door by scripting it, not a normal animation. and a multiplayer sandbox game is extremely difficult, considering that requires network programmers.
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Can you make tutorials on how to insert animations? i want to create a (multiplayer) sandbox game where u can open doors by holding the Left mouse-button and moving the mouse forward / backwards to open/ close the doors
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Maybe, but I may be wrong as I have not tried the screen in screen could be displayed using GUI. The same way you would display a picture. But again I have not tried.
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Hey how did you animate the model?
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@fatality674 Is that picture in picture script up for grabs? If not could you point me in the right direction to making one.
Awsome!!
But you should script the character to become a child object to the moving platform on collision,
then you wont need to walk for preventing you to fall off.
Just a suggiestion.
Ark4evah 9 months ago
@Ark4evah
The character does become a child object to the platform. Without doing that I just kept falling through the platform object. The only reason i turn around so slowly is because i think fraps effected unity when recording, when i play it without fraps recording, the character turns at a normal speed.
fatality674 9 months ago
add a skybox
monkeygamingstudios 1 year ago
@monkeygamingstudios
This was only a tech demo.
In another video I made of a complete project (art gallery), a custom skybox was used there though.
fatality674 1 year ago
Hey. I really Want that "picture in picture" effect. how did you do? Is it only in Pro?
ostdrengen 1 year ago
@ostdrengen
Haven't played around with unity in a while, but if my memory serves me right all i did was create a second camera and placed it above the character. I then made it a child of the character so it would follow. Then there should be some settings in the camera properties. You just have to scale it to something between 0 and 1 (1 being full screen, 0.2 works well) and give the window the x and y coords to start from for the camera to appear in a different area.
Hope this helps.
fatality674 1 year ago 4