Continuing on from my track uploading from last year, iv'e decided to go back and finish my grand prix, starting with the long awaited Thunder Cup.
Course 1: Frozen Lake
This is the first of the wintery tracks you'll encounter in the grand prix. With a mixture of snowy roads and an icy lake to drive along, and a pipe section things will get tough from here on. just watch out for the skating shy guy's!
Course 2: Locker Caves
This is the second beach themed course, but also the last. this track is much quicker than the last one, but much more deadlier. the course is shaped like a standard door key, and will require good driving to survive the cave bit which has no saftey barriers to protect you from the impending pit of doom, as well as quick reflexes as you drive the 90 degree bends at the end.
Course 3: Kakariko Village.
Yes, it's that village from the Zelda games. the N64 one to be precise!! You must drive along the roof tops and around the well, and make a choice of which direction to go. Both paths lead up to the windmill, where you make several jumps to the southern part of the map, and make you way back to the start.
Course 4: Dino Valley
The first Lava themed course you'll encounter in the Grand Prix. Watch out for the large Dinosaur as it stomps around, but maybe you can drive along it's tail and over it's back and along the neck for a shortcut! The terror-saurs in the cavern, might try to attack you so be warey.
Course 5: Waluigi Gold Mines.
Basically a rip of the Wario Gold Mine on the Wii, but the mine idea for the track is much older than the Wii. It used to be Petes gold mine, after the golden nugget commercial, but it was changed after Mario Kart Wii came out. Just watch out for the mine karts and boulders on this course.
these where tracks i designed in paint for an old thread on the ONM forums.
when i get round to it, i'll upload one or two more.
DKQuagmire 1 year ago