Published on Jul 24, 2012
**UPDATE: This exploit has been FIXED, as expected and NO LONGER WORKS.**
**720p and FULLSCREEN to see numbers more clearly**
While this isn't as game-breaking as the "God Mode" Wizard glitch, it's still a pretty significant bug. The exploit's effect is continuous as long as you don't die or use Furious Charge again.
In this demonstration, I am running a dual-wielding WW Barb Build with:
- ~20k DPS
- ~1600 base LoH
- 800-900 all resists
- ~6000 armor (after shout)
Build (after glitch): http://us.battle.net/d3/en/calculator...
Switch Animosity with Nerves of Steel/Tough as Nails if things get tough
1. Make sure you are running Furious Charge with Dreadnought Rune on your build.
2. Before triggering the opening cinematic, use Furious Charge to charge in before it starts.
If done correctly, you should have LoH equal to 8% of your health (the details tab will NOT display this, however). In this video, I had around 40k health and an average LoH of 3000-7000. With my WW Spec, you can see that my tornadoes yield about 20,000+ LoH.
This also works with other runes. So a crit build can use the Bull Rush rune to theoretically stunlock everything.
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