Rendering 1000 simple cubes

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Uploaded by on Oct 27, 2008

Cinema 4D R11 64bit on a MacPro 2008 8x2.8GHz

Download the original scene (1000cubes.zip) file at: http://public.me.com/emotainment

Category:

Science & Technology

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License:

Standard YouTube License

  • likes, 71 dislikes

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Uploader Comments (emotionmediaCH)

  • I just finished the new version (check out my latest video)!

    Download the scene file, render it and let me know your render time!

  • You're german huh? :D "Bild"

  • Swiss ;)

  • @emotionmediaCH Could have been Swedish too =)

  • @avatarelite Ah really? Didn't knew that.. Interesting :-)

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All Comments (116)

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  • 10 sec

  • we are the borg. you will be assimilated. resistance is futile.

  • Super 8!

  • swiss people <3

  • Ich hätte da einen 23 Minütigen Film mit 3000 Würfeln mit GI, Ambient Occlusion 4 Lichtern , Tiefenunschärfe und spiegelnden Materialen, kann ich dir den mal zum rendern schicken? :-)

  • I find this rather... pointless by saying theres a 1000 cubes in there.. because the way these renderers work is they only render what they see... thus the reason why raytracing would be faster for this.. any internal blocks would be irelivent.. they may as well not be there.

  • well firstly cinema can export to renderman and if you think that was fast try the same scene using a renderman render, it designed specifically for high polygon scenes, cinemas new render system rocks to death ( it really really good ) but for insane amount of geometry its no match for Renderman but then again neither is vray, the higher the polygon count goes the better off you are with a rib file renderer, just saying. Now just imagine renderman using GPU and Cpu that would something.

  • check my cahnnel for vfx videos:D

  • 8 core it is

  • your renderer is so interesting

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