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Real Time 3D Demo C++/OpenGL/GLSL Engine

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Uploaded by on Jan 2, 2009

Real Time 3D Demo written in C++ using OpenGL and GLSL.

More info (french) : http://goo.gl/ayIH4
Executable : http://goo.gl/czLnC
Source : http://goo.gl/97dlO

Bump Mapping, Parallax Mapping, Parallax Occlusion Mapping (Relief Mapping), Dynamic Cube Environnement Mapping, Cel Shading, Bloom, Depth of Field, Shadow Mapping, Anaglyph Rendering, Fur Rendering, Grass Rendering, Water Reflection / Refraction, Chromatic Aberration.

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Uploader Comments (yagero)

  • Absolutely amazing! May I ask how you rendered all that grass? BTW, gotta love glass bunnies. :D

  • @superkellerman8D grass is rendered with some quads with alpha test enabled and a simple LOD system.

  • Vraiment impressionnant! félicitation!

    Combien de temps as-tu mis pour faire ce moteur ???

  • @TheMonsieurx12 Merci ;) ça a pris 3 mois de boulot

Top Comments

  • O...M...G... Dude that totally blew me away

    especially when i saw the cell shading i was like "OMG ANIME SCENE" XD HAHA

    Seriously dude I've been self teaching for a couple years now and well... of all the terrain demo's I've done theyre garbage... but I gotta say the fancy stuff in the houses was very very intriguing :)

    Your video is amazing and honestly it inspires me to become better so thanks man ^^

    P.S. Any tutorials you could recommend?? =D

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All Comments (267)

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  • Amazing *.*

  • in the video what the glsl does? i´ve discovered that doom engine now suport glsl, and i don´t really know what could be done with this =/

  • Its funny, because all of the idiots raving about DurrectX 11 tessellation have no idea that OpenGL has had it as an extension since the same year this video came out, OpenGL is vastly superior. Why shoot yourself in the foot using DefectiveX when you can hit every machine (except for Xbox 360) with OpenGL? People need to stop caring about Micro$ofts FUD (Fear, Uncertainty, Doubt) Campaigns, it only makes their wallets heavier. We cannot allow them to take over the game industry, OpenGL Forever!

  • Roughly 3 Year old and this video STILL rocks !!!

  • Did you draw own meshes/ 3D objects or did you create them in a modeling program?

  • Now just tesselate it and it's perfect.

  • the guitar reminds pink floyd ...

  • We should go there instead of Pandora.

  • hey can u port this engine to iphone ?? u will gain a lot of money :D

  • this is great, and to supply the source is very generous, thank you.

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