blender bump map tutorial using nodes in game engine (GE)
Uploader Comments (totter333)
Video Responses
All Comments (9)
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awesome
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great tutorial.
I noticed you have 12 items in your "Game" drop down list. I only have 8.
I do wonder what GE settings I'm missing.
I can barely make out the ones you have that I don't. I am running 2.46.
I know for sure you have (Texture Face Materials) where I do not... Am I missing a patch of some sort?
Thanks for a great tutorial too.
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hey, I just uploaded a vid on how to use normal maps in the ge check it out and tell me what you think.
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Hmm, mayby some script for Photoshop for make BitMap? Im have script for make NormalMap from Nvidia. Orrrr... Make Black&White texture! Im testing...
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Im still working on getting normal maps to work with nodes, but with this all you have to do is build a height map(black and white image) with gray being no depth and and black being being the most depth. to make the bump appear outwards just use white. it still needs work but hey, its better than learning python lol. and when creating the image make sure to set the fallof very low.
cheers :)
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Im settings "Frac" in "Mix" and im testing... But in plane, normal texture (wall) have ... artefact.
Mayby make next video, but show how make from normal texture and how get UP NormalMap or DOWN.
I'm be very, very happy when do You make video ;) Im Subscrite You!
interesting. some annotations would be nice though, Cant really see what is going on, I like the effect though.
rorkimaru 3 years ago
ya, sorry about that. there is a better vid on how to do the more advanced affect, normal mapping, with subtitles and halo music.
XD
I'll post it on the vid response.
totter333 3 years ago
geez ur comp is good
crystal clear quality..
SUPERREDproductions 3 years ago
lol, got it of new egg for $600 cuz my bro realy know how to find a deal. but it is pretty good if I do say so myself :)
totter333 3 years ago