Havok 7 Physics testing on Second Life Preview grid

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Uploaded by on Apr 3, 2010

2011 UPDATE: please note that a new version of the physics engine, that is Havok2010, is now coming to Second Life. I'll have to create a new, up-to-date video!
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Quick demo showing fast rezzing of physical objects and collisions, plus some eye-candy / shadow effect.

Second Life is currently using Havok physics engine, version 4. On a few regions on the Preview grid, they're now testing Havok version 7: http://bit.ly/a8AxiV

Video taken with GLC using current official SL Viewer 2 on Linux Ubuntu 10.04 alpha.

Interested to shadows and lighting in Second Life? Watch my video TUTORIAL:
http://bit.ly/shadowshowto

*video can be freely reused by providing attibution*
COMMENTS: YouTube seems to be broken right now. Only friends' comments get automatically approved. DON'T SUBMIT MULTIPLE COMMENTS. I'll approve them later.

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Uploader Comments (OpensourceObscure)

  • It's been years since I've been on second life. WOW; how are they doing that? It is like particles? I can't imagine that all of those things bouncing around are primitives that is unless they've done a massive overhaul of the game engine itself.

  • @wizziebaldwin those are simply physic primitives.

    This video is more than 1 year old and it shows Havok 7, which is the current physics engine. In a few weeks, there will be another upgrade to the physics engine, which will bring further improvements.

    For sure, Second Life keeps improving - even if most of the press still talks about 2007 stuff.

  • havok 2010, will that be when they release mesh and the new avatar mesh?

  • @y0utUBeH8r as far as I know Linden Lab didn't say anything about that, so Havok2010 and Meshes may get shipped at the same time, or in different moments.

    They both are being tested on the Beta grid though, and Havok2010 is only present on a subset of the Meshes sims. So there's definitively a correlation in the development process of these 2 features.

  • @y0utUBeH8r do you know which sims they are? i have a lot of testing i would like to do there.

  • @y0utUBeH8r correction: initially, it was only a subset of Mesh regions - while 1 month ago, all Mesh regions had gotten Havok2010.

    I don't have more up-to-date information right now. You may find more details in the official second life wiki, in Havok_2k10_Beta_Home and Mesh/Mesh_regions pages (can't paste links here).

    Feel free to contact me in-world if you can't find them.

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All Comments (69)

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  • @BornForPlay something by Nine Inch Nails from Ghosts_I–IV.

    I add songs to my videos via YouTube's SoundSwap feature, which lets you use NIN songs from that album.

  • @pat12345tee Thanks! I own a Nvidia/Zotac GeForce GTX 260 - see above for complete specs and further details.

  • Nice video work what kind of video card are you using if i may ask?

  • Still, it would be awesome if SL would finally implement full clientside prediction

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