WaterTechDemo

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Uploaded by on Aug 22, 2007

technology demo of Liquid Dragon's "Splash" engine for real-time fluid simulation.

See more on http://www.liquiddragon.com/tech.php

Category:

Film & Animation

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License:

Standard YouTube License

  • likes, 2 dislikes

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Uploader Comments (DrGoulu)

  • becomes really interesting from 1:00

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All Comments (18)

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  • It looks that the math is on 2d but displayed like 3d. I think that it's great anyways.

  • robinjam304, it's not difficult, imagine all the particles which make up the water connected by springs.

    Do the math for 1 spring at a time.

    The water mesh is made from space divided into squares, if a particle is there then it grabs some of the local mesh and makes it visible. which is overly simplified but you get the picture. Look for ucBerkeley channel lectures, Proff. Richard Muller for a good introduction to physics, it can be so interesting that you forget about difficult.

  • Is this a game?

  • where i can download it

  • Very cool. I wish I could grasp advanced physics stuff like this!

  • Carmina Burana

  • i am impressed !!! very nice. And i am not gonna compare with other water effects like nividia and all that. For a single independent programmer it's really good. i wish i can make that! Can u please tell how u were able to manage the to create bending effects from boxes, do u add new faces realtime or did u just import it that way?

  • What is That Song Called ?

  • Well, it is 2D with 3D graphics, that's why it doesn't look that realistic.

  • It doesnt look realistic at all.

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