Blender Tutorial - Recording Game Engine to IPO Curves

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Uploaded by on Mar 27, 2008

This is a Blender tutorial on how to record from the game engine so that you render it nicely, bug test, or whatever.

Oh, and sorry about the long gap before the end.

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Uploader Comments (zinitine)

  • how did you change the shapes of the blocks??

  • @awsomizedbypeace Do you mean to make them domino shaped? If so, I simply scaled the default cube. Half deep, twice as high if I'm remembering correctly. Scale is simply the S key on the keyboard.

  • you got a slow computer

    !!!

  • Actually, it was a certain setting I had enabled that was making it do way more work than was required. I noticed it way after I made the video though.

  • Hey when I select an object and try to select another, it won't select... please help?

  • Are you in Edit or Object mode? You have to be in Object mode to select multiple objects. First, right-click the first object you want to select, than press shift, and right-click however many more objects you want to select. That should work.

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All Comments (20)

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  • blablablabla begin already!

  • Shift-Ctrl-p will record

  • nice elevator music

  • thanks

  • Press the TAB key to jump back and forth between Edit and Object mode.

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