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TankSpot's Guide to Iron Council Hard Mode

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Uploaded by on Jul 6, 2009

This covers our strategy to defeat Iron Council Hard Mode. Enjoy!

TankSpot Forum Discussion:
http://www.tankspot.com/forums/f206/52308-ulduar-iron-council-hard-mode.html

This movie is available for direct download for TankSpot Donors. Learn more here:
http://www.tankspot.com/forums/f56/36281-tankspot-donation-information.html#p...

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Top Comments

  • HAHAHAHAHAHA!!! I love how the bear tank suicide-ran into the raid at the end XD That was amazing

  • LOL @ druid wiping the raid at the end! That was hilarious

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All Comments (230)

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  • God this along with the XT HM suck, we are able to get Stormcaller, and Molgeim to half before he punches our Druid tank in the face with those fusion punches... Wtb pally who clicks faster.

  • @hjerta123 Its probably a macro with the revenge icon:)

  • Steelbreaker is dangerous, I'm totally serial!

  • How can he do Revenge all the time? :o

  • @Sadnes2386 Same happened in my old guild with our 'pro'tadin when we first downed him >.>

  • ty ty

  • @etts1 you probably know this already because your comment was 2months ago but. When you kill 1 the other two regen to 100% health. There abilities are tied to how many of them are left up not which ones are elft up. The small guy only goes up in the air if he is last, its just when killing him last you always kill molgeim second.

  • @etts1

    First off. I have never seen a raid that could keep anything at 1% without killing it. Secondly, the remaining Iron Council member gain 100% health when one of them dies--making your theory a waste of time. Blizzard does do their homework, and knows how players will cut corners.

    Stormcaller only gains his lightning arc when he's the last one standing. Just as Steelbreaker gains his meltdown debuff when he's the last one.

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