A* search using OpenGL

Loading...

Sign in or sign up now!
Alert icon
Upgrade to the latest Flash Player for improved playback performance. Upgrade now or more info.
11,253
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on May 9, 2007

This is a program I made used an new and improved version of OpenGL (called GL2 made by Brian Lauber) This shows how the agent finds the shortest path to the goal(which is the triAforce [ha ha ha]) on a two dimensional grid. The light shown is the agents knowledge of the grid. Hence it knows where the obstacles are (which are the gray tetrahedrons). The agent (called Navi short for navigator [ha ha]) is the big blue sphere and it's path is marked by smaller red spheres. Don't worry if you don't hear anything because there is no sound!

Category:

Film & Animation

Tags:

License:

Standard YouTube License

  • likes, 10 dislikes

Link to this comment:

Share to:

Top Comments

  • Nice pathfinding :P

see all

All Comments (3)

Sign In or Sign Up now to post a comment!
  • ?????????????????????????????

  • [ha ha]

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more