Farseer Physics in Blitzmax
Loading...
15,812
Uploader Comments (winks09)
see all
All Comments (28)
-
What is "Farseer"?
-
bonito
-
maybe you dont know, but phun is physics sandbox not engine
-
amazing...
-
@winks09 do you mind, you could share some of your work with me, just to get an idea of what i'd have to do to make it working?
-
@Kansyn maybe he does know, Phun (physics+fun) is a physics engine created in C++
Loading...
awesome.... i'm kind of new in blitzmax, but i did a lot of work earlier... did you ALL that in c++, or in blitzmax? or even both? if both, how did you fusion both languages, and what compilers do you prever. and third question: did you install any special modules to blitzmax? i program just using the basic 2D "engine" which is basicly included, but i want to go upwards to 3D one day, if possible :P
greets and so on, yours, Lou
thebiglou13 11 months ago
@thebiglou13 The engine was written in 100% blitzmax. This was also done with vanilla blitzmax (no additional modules).
winks09 11 months ago
@thebiglou13 The engine was written in pure blitzmax, no C++. This was also done with vanilla blitzmax (no additional modules).
winks09 11 months ago