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Monobanda - Project Mimicry - Ultimate sandbox game

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Uploaded by on Jun 30, 2011

http://mimicry.monobanda.nl

The world of Mimicry is a playful world. Maybe it is best described as a schoolyard, or a digital sandbox. Four players roll around and chase each other in a digital world. They push each other off the tops of mountains and paint in the sand.

But there's a twist. The digital landscape also exists in real life. There's an actual sandbox which players can use to shape the virtual world in real-time. If you pay attention you can see tiny virtual characters roll around in the sandbox. Build obstacles for them, or create a racetrack. This is a game that initiates playful connections between people from different worlds. One world controlled by buttons on a gamepad, the other by making mountains of sand.

Mimicry is the ultimate sandbox game.

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  • I'm more interested in the level creation aspects of this rather than the gameplay ones. This could be a great tool to assist in the level/world development of games. Create the basic geometry, build, improve and add detail on top of that. Great for starting off on.

    If you made this as a tool that did as I'm saying and exported it into a format that could be used anywhere or saved into a format that could be used in the likes of UDK and priced it reasonably you'd have a great product.

  • Ned to make a bigger map... TO THE BEACH!!!!

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All Comments (21)

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  • You could have some molds with special shapes that the system can recognize and use special textures. Also this could be used to create houses or turrets that could fire on the planes.

  • now they just need to add little people so i can kill them, and i will loves it, hahaha

  • what a crap...

  • givme givme givme!

  • @v46lm Oh yeah, youtube and links don't mix well, i meant the MIT project SandScape

  • Cool, looks a bit like this: tangible.media.mit.edu/project­s/sandscape/

  • @JiPrime Yes, it is possible. We've deliberatly created some delay for gameplay reasons.

  • cool! tabeltop games 2.0!

  • @MicroHive There's already too many FPSes in the market.

    This will work better with an RTS.

  • If they decide to include an option to race vehicles on it, they already have my money.

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