s.M - s.H - 6H - j.MM - j.6H - j.236L (full charge) - 4H - S - j.MMH - j.6H - j.MHS - (jump, small delay) - assist 2 - j.236H (full charge) - 4H - 236S - (jump, small delay) - j.236H (full charge) - j.236(L+H) - j.236(M+H)
927,300 damage + Hawkeye poison damage
Done twice to demonstrate the difference in timing for the arrows at the beginning based on your position on screen.
@xxCOMBATBEARxx Actually i found out it is, but its only a follow up after sword master is blocked. Check out his move list for when sword master is blocked.
cochisejackson 4 days ago
@cochisejackson What? No that was in vanilla to
xxCOMBATBEARxx 6 days ago
@lSCYTH3l 6h means forward+h, and 4h means back+h. Think of it as the top-down view of your joystick (or pad) being a number pad on a keyboard, with 5 being the neutral center, 9 is up forward, 1 is down back, etc
TWKSmash 1 week ago
@JOKACRAZY25 what is wrong with his button notations? I see standard numpad notation used, 4 meaning back, 6 meaning forward, etc... like the top down view of a number pad on a keyboard. This is standard notation for most non-capcom games and even a few capcom games. This my preferred notation as it saves space and makes combo listings cleaner to the eye, e.g. rather than saying "jump up-back" you can just put a 7.
TWKSmash 1 week ago
your button notation is F$%^KED up!!! FIX THAT!!! thanks
JOKACRAZY25 2 weeks ago
cant really read the combo recipe, whats 6h? 4h? etc.
lSCYTH3l 2 weeks ago
Great combos though
pitbull45ish 1 month ago
Ahhh I was expecting a taunt in the end lolz
pitbull45ish 1 month ago
How the fuck do you guys do these combos? O.O
xStarrzzx 1 month ago
lol that was great sad that I will never be able to do this lol
rocklee360 1 month ago