Gameshark Code: Super Mario 64's Update

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Uploaded by on Jan 28, 2012

We all know those firmware updates that ruin our system instead of what they are supposed to do. Well, what if Super Mario 64 got its own update that didn't quite work right? Well, this code shows an 'update' that swaps certain behaviours around.

Swap certain basic object behaviours around

Approaching a tree causes Mario to spin around. If touch an Amp, Mario will be thrown far back and his cap will fall off. If Mario tries to ride a Koopa shell, he will keep getting set on fire! If you try to pick up a box you will get pushed away, but you can bounce on its top. When using certain types of warps, such as in the flowerbeds, Mario will act as if walking through a door before warping. As for Goombas, if you get close enough to them, Mario will just walk through as if the Goomba were a door. Lastly, if you try to talk to someone or read a sign then you'll get quite a shock!

For some extra fun when using this code: talk to a Toad; jump onto a Bob-omb (see how many times you can keep jumping!). Inside the castle on the first floor, touch the wall near the door that leads to the Bob-omb Battlefield painting room (then look on the other side to see why it shocks you).

PAL

812F9BD4 8024
812F9BD6 8CFC
812F9BA4 8024
812F9BA6 8E88
812F9BF4 8024
812F9BF6 8F48
812F9C0C 8024
812F9C0E 95F4
812F9B44 8024
812F9B46 87EC
812F9BC4 8024
812F9BC6 8A44
812F9C14 8024
812F9C16 9354

NTSC

8132DA04 8024
8132DA06 E7D4
8132D9D4 8024
8132D9D6 E9D0
8132DA24 8024
8132DA26 EAD8
8132DA3C 8024
8132DA3E F354
8132D974 8024
8132D976 E0C4
8132D9F4 8024
8132D9F6 E420
8132DA44 8024
8132DA46 EFF8

For my codes please go to my site at:

http://sites.google.com/site/jamesskingdom/Home/game-codes-by-james-s/super-m...

Thanks for viewing and please have a look at my other videos.

Category:

Gaming

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License:

Standard YouTube License

  • likes, 1 dislikes

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Uploader Comments (yoshielectron)

  • Brilliant, James, absolutely brilliant codes and brilliant presentation, as always. :) This made me smile and laugh at the jokes and your wit. You definitely have a good sense of humour, James, my friend. Please don't stop making these Super Mario 64 videos and code videos. They're just too awesome and funny and remind me of fond memories of playing this game as a younger lad.

  • By the way, I particularly like the addition of education time with Manty. I like how you took control of him and programmed him to swim to the shallows and face the camera. I really laughed at the jokes about Luigi and Sonic and the description :D

  • @jeremyshaw I'm glad you liked that

  • @jeremyshaw Thank you

  • Is this a re-upload?

  • @dalekusa No. You may be thinking of the code that mixes up moves.

Top Comments

  • DONT TAZE ME TOAD

see all

All Comments (53)

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  • 54321 VIEWS?!?!?!

  • My god, those screams after getting shocked...so..realistic..

  • What if you combined the Mario's Move Mix up with that code?

    Maybe you should name it Swap certain basic object behaviours around (2).

  • your videos are awesome, im glad we have people like you on youtube

  • @yoshielectron You're welcome, my friend

  • @yoshielectron Oh yea, definitely

  • Alfy=Toad??

    well i know that since i saw your videos anyway...

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