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my bit on DirectX and openGL

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Uploaded by on Oct 17, 2007

A simple response on all the DX10 vids.

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Entertainment

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  • likes, 18 dislikes

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  • Crysis: Marketing tool to pimp out Mircrosoft.

    Microsoft/Windows: Just a plain tool.

  • That bit at the beginning about credit, bullshit:

    Credit allocated in this way,

    Cryteck: well done on using these tools to the standard that you have.

    Windows: well done on creating directx which has the sufficient power and tools to allow these people to do this and make it beautiful!

  • I totally 100% agree with you...

    And I was confused witch should I start learning along with C++ and SDL...

    It will be OpenGL.

    Thank to you, sir.

  • Microsoft don't deserve jack's shit. The only reason why they created the broken mess known as DirectX is so they can control the game industry. They launch FUD (Fear Uncertainty Doubt) campaigns against OpenGL, in 2005 they finally got their way and developers moved over to DirectX. This way, Microsoft was able to gain control, big budget games are only on Windows and they force XP users to 'upgrade' to play newer games. As a side note, OpenGL had tessellation 3 years before DirectX touched it.

  • @XeadXhot yea not even microsoft xD

  • I agree with you, in terms of cryteck getting credit, but i think microsoft diserves a bit of credit, as nobody seems to give the poor microsoft programmers any credit either. :)

  • @rifall Facts of life. The three E's and Microsofts monopoly.

  • Java was supposed to be a big breakthrough to allow programs to run cross-platform as long as they go through Java. MS screwed it up by paying others to write for their broken Java code. OpenGL is supposed to be the same thing. MS will probably adapt it, break it, and force others to write for the broken code so the real code won't work with the software. That's just how Microsoft does things.

  • @pglAymer go to some forums of the OS you're using.

  • 6) games only work 100% on windows

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