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Havok4 Physics in Second Life

LL is finally updating the Havok physics engine in Second Life. Weee! I feel like newbie again. I spent many hours tinkering with the physics when I first logged into SL almost two years ago. Thi...  
 
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yevadyllis (2 months ago) Show Hide
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I got excited for a min then I saw the age of this vid. The current gap is 0.1m, so I guess they didn't stick with this system for long.

The physics performance looks great on that video....it's such a shame that they keep throttling it back all the time. One day we will lose physics all together I guess :(
ZinayH (3 months ago) Show Hide
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I enjoyed it a lot!

Thanks!
rockcabbage (5 months ago) Show Hide
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i love the song
MalachiAD (5 months ago) Show Hide
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Half Life 2 uses the Source Engine, which uses the Havok2 physics engine. Don't listen to the other comments.

I've developed for both Second Life and Source, there's a few noticeable differences between the two physics engines. They're hard to describe, but most of the difference between Havok2 and Havok4 deals mostly with how objects act when they collide with each other.
XenTheKiller (5 months ago) Show Hide
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And crysis uses Cry Engine 2, which pwns source engine, which uses havok etc etc etc xD

jk
TF2Pyrosux (4 months ago) Show Hide
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o ya, who the fuck is going to believe you worked for valve ?
MalachiAD (4 months ago) Show Hide
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I didn' t say I worked for Valve, idiot. Anyone can develop for the Source Engine if they have a brain and the SDK downloaded from Steam Apps.

Shows your ignorance.
decygo (4 months ago) Show Hide
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Im sure you have, CryEngine 2 OWNS CryEngine 3 will SUCK as it will be optimized for ps3, xbox and PC!
bushidopride (7 months ago) Show Hide
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nothing special in this video,all you show is some spheres and boxes falling, every physics engine can do this rigid body physics
d4ni3lg4rc14 (7 months ago) Show Hide
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this isnt second life because you dont even have a first one if you play this hahahaha. nerds nowadays

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