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Blender 2.5 Motion Capture. Manipulating mocap data.

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Uploaded by on Feb 15, 2011

A basic guide to how mocap data is displayed in Blender and how it can be manipulated to modify a characters behaviour.

A longer version of this video is available at -

http://www.vimeo.com/quietjohn/mocap

The action is displayed by putting a body to the data using simple shapes parented to the controlling empties, using the armature as a guide only. Applying mocap data to your own characters is another topic.

Motion Capture Files prepared for use in Blender using Reevan McKay's BVH python script are available at-

http://www.centralsource.com/blender

Category:

Film & Animation

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License:

Standard YouTube License

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Uploader Comments (QJgoldfish)

  • Nicely done video...:)

  • Thank you.

    And thanks for the link to your tutorials channel.

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  • fantastic!

  • Bravo, Bravo. well done I say chap. I wish something like this was done when I first started messing around with mocaps.

  • excellent, especially like the info on slow motion ,but all very interesting........

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