Atari 800 computer graphics in 1986 1987 or 1988? (SVCD)
Uploader Comments (kiwilove007)
All Comments (18)
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@kiwilove007; IIRC the second tune was from something called "Dave T's Disco" published in Page 6 / New Atari User magazine as a type-in listing, I remember it because I typed it in from the magazine myself!
I don't think it was meant to be a direct copy of any existing song.
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@omnikittens Unreliable but, from memory, it's The Last V8.
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I could' never do any decent graphics on Atari BASIC I did mutch better on A TI/99 with TI Extended BASIC. I do remember these ATARI machines being about basicaly bomb proof. You could shoot it with a shotgun and not hurt them mutch. and they were a heavy as a Buick! They sure as hell don't build them like they uesed to!
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whats the song in the beginning?
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The woman sees the computer right
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I know what you mean
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i think the 800 came out in 79 and the 800XL in 83. I got mine in 86 when I was 6.
The last scroll reminds me of a game a used to play and the music too. What's that tune name any ideas?
There has been some excellent examples of doing decent graphics in Atari BASIC - in a book, there was a drawing done of a Atari 400 in Graphics mode 7. And I think from that same book? A helicopter taking off (animation with sound) - using ATASCII graphics (control characters).
kiwilove007 6 months ago
The soundtrack starts with 'The William Tell Overture' (I think that is what it is called? From a collection of tunes that someone has ripped from different games. Then next is Jean Michel Jarre's Oxygen? Then it's the music from "Necromancer" for the simulated game scrolling down...
kiwilove007 7 months ago
Note - vertical scrolling is not that simple, and you certainly cannot do it in BASIC, without machine code routines. In the mock game scrolling down, there is a seamless join between the 5? various character sets being used. The full character set is used for the landscape - but in a game you will use less characters, because of the need for explosions, rubble, animation and so on - to be included in the redefined character set also.
kiwilove007 9 months ago
The end scroll and its music were great!
billkendrick1 3 years ago
Thank you for your comments. Note - the mock game scrolling gave Andrew Bradfield some idea of what a future game could look like? Gave him the encouragement that such a game as "HawkQuest" could be done. These demos were not shown anywhere at all - at the time they were done, except for a very small group of close friends. I don't think I showed the computer drawing demos to anyone?
kiwilove007 3 years ago
There is more to it, with the scrolling landscape, than just the scrolling involved. In that a redefined character set is used, and this changes with the landscape, and the join between the different screens and character sets is scrolling too... meaning this is a difficult feat to do.. which the programmer has done.
kiwilove007 3 years ago