Another of my school projects. I worked with four other people to make this, see credits in the end of the clip for more info.
Development time: 2 months
Everybody had responsibilities for one or a couple of subsystems. Me myself spent a lot of time on resource/level handling, the rendering system, physics, etc (engine coding).
Most of the stuff is developed from scratch, we have our own level format for example. The few APIs we use is Direct3D 9.0c & HLSL for graphics and FMOD for sound clips and music.
I didn't want to add the sound to this video clip, etc, because of copyright stuff (sorry Anton), but we have a nice sound system as well.
Once again, programmer art, doesn't it blow your mind how beautiful the models and how smooth the animations are? ;)
I noticed that the credits is hard to read in the video clip, here is what it says:
-Team Alien Research Entertainment-
-Programmers-
Bertil Jeppsson - Gameplay & multiplayer
Anton Petersson - Level editor & sound engine
David Larsson - Engine architecture & 3D
Rocky Johnson - Menu & UI
Johannes Runhamn - Network
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