How to Muta Micro Part1
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All Comments (68)
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Zeelot?! ZEeLOT?!
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Actually six is fine because even though six mutas cant break a turret or cannon that easily, six mutas can kill a scv or a probe at one shot...u dont always need eleven mutas. Itbcan waste ur gas to much n slow u down for ur next techtree eg lurker, ultra n hydra. Please dont talk crap if u dont really know ur shit
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thats not good vs thors!
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there's also patrol micro.
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@CharlieDasEinhorn1 there are programs like chaos plug that help with that.
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The thing is if I play in B.net the muta moves are laggin so I cant really feel when they will shoot and when I have to pull em back. In Singleplayer it is no Problem my Muta micro skills are fine, but in B.net I really get pwned : /
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grouping with burrowed zergling is ideal as well. zergling is cheap and the burrow upgrade is useful and at times essential anyways.
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nice video ^^ :D
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@glHlost Most classic is a trapped SCV. Trap between buildings or help with other scvs and corner of the map, or whatever :p
rofl, anyone who believes that starcraft has a weakest or strongest race is in need of getting better, much better.
formula90II 3 years ago 27
You can only have 12 targetet at a time, stacking unit takes 1 muta space. So 11 mutas and an overlord.
riddansrv 2 years ago 10