Zbrush SCULPTING

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Uploaded by on Aug 31, 2008

:3

Category:

Howto & Style

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License:

Standard YouTube License

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Uploader Comments (moondonghwa)

  • HAHA the music is good with this :)

    How long did it take for u 2 learn this?

  • @1337Wunderbaum Just self study

  • man i love the facial architecture of this image. awesome work :D

  • thanks man~~ :D

  • this work is 1~1:30 hours

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All Comments (53)

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  • @VladPodenzano Very eazy :)

  • Is it possible to add a texture filter like skin for instance or do you have to draw it yourself? :)

  • @moondonghwa agree, self study = help u alot in college....i self study sketch up my self and now im self studying this by watching ur video xD

  • Wicked!

  • what brush do you use for those thin detail lines

  • this IS AWESOMMMEEEE

  • @bam121 Thank you for the information. I work with cinema4d. Could you tell me wich software i can use to animate those characters?

  • @KatastrophicKeyboard You can take these high model sculptures and transfer look to a lower poly mesh. Take gears of war for example, to have such complex things in game would be impossible but by sculpting a high detail one then transferring how it looks to a low detail you can make complex looking objects run in real time. See normal maps.

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