Unity3d 3.5 nav mesh pathfinding
Loading...
3,428
Loading...
Uploader Comments (kiranvideos2)
see all
All Comments (6)
-
Looks like it's working very well. But my current tought is: how much CPU does this pathfinding system consume?
-
This thing is just a great tool allowing you do make a nice zombie survival game in 30 minutes)))
-
does other see zombies that are after a surviver ???
-
this looks sweet, nice use of the new waypoint and pathfinding tools!!!
Loading...
can you make a tutorial on using ai in unity3d 3.5?
sephiroth111 2 months ago
@sephiroth111
i just followed navmesh and namesh agent documentation ,just put navmeshAgent.setDestination(), in update()
kiranvideos2 2 months ago