The House Of The Dead 2 - Modding 03

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Uploaded by on Aug 5, 2008

Ok, this time I took a dive into the Event Tables. These tables hold tons of information and are going to take a while to decode.

Each table holds a list of what actions need to occur during a game. It also holds a list of level properties and entity properties.

In this vid I have adjusted some of the Y axis values for the NPCs, and various other objects (doors, and the grating). I havn't yet found where the positional information for zombies is, but they seem to stick onto what I call the "floor plane". I can push this floor plane up and down and the zombies (and shadows from NPCs) will automatically stick to the floor plane.

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Gaming

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Standard YouTube License

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Uploader Comments (RobertJGowans)

  • may you tach me how to do that?

  • Do you know anything about file reverse engineering?

  • HUMMM???

    What is this mode? Is there a code?

  • No, it's file editing.

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All Comments (9)

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  • haha nice

  • lol,the man at the end feared the zombie all though the zombie is at the top while he is downstairs,I think it`s just some wild goose chase...

  • FLYING GRANDMA

    0:27

  • @RobertJGowans noper

  • lol i love the way everybody in this game just says "Nooooo, don't kill me!"

  • Also a nice view - to see the civilians floating in mid-air ^^

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