Starfall: planet rendering
Uploader Comments (swiftcoder)
Top Comments
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@xXxDiukexXx undoubtedly. Infinity also has had 4 more years of work put into it ;)
All Comments (54)
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@nazaxprime Infinity is as dead as Lapland on Christmas. The I-Novae developer (inovae_keith) tweeted just yesterday that they're working on a new demo video, and InfinityAdmin has never stopped being active on the forums and saying "it will" instead of "it would have been" when discussing about the game. I'd say there's no reason to believe the game is vaporware yet.
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Good work, impressive
Its made only with python+pyglet+pyopengl ?
Its using culling other than opengl ?
How much fps u getting in this demo ?
Its possible to improve fps in this demo?
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@Sourcecode01 Hardly, If I recall correctly 5 months ago they were shopping it around a bit for capital... I could be wrong, but I don't see it going anywhere. There are new'ish uploads on youtube even. "Dont stop Believing, hold on to that feeling!"...
@swiftcoder Great work, I look forward to seeing more, thanks.
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Dude, you need an "S" filter on your MIC.
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With software this advanced, it's gonna be hard to believe any moon or mars exploration actually happened when they start putting out footage. :-/
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you should collaborate with the guy whos making infinity the quest for earth and help him out he needs more help so we can get the game earlier
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can i use this engine
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sadly infinity is looking like it's dead :(~
interestiing... ridge multifractal... i would love to see the formula you used? did you post the code anywhere? i can make very good terrains based on cyclic functions as i did DSP for years and i have tricks to make dunes, ridges, hillocks, rock lines, points, but it is farly cpu intensive so i need to change the sine funciton to another one. how do you manage scaling with the approach? very impressive demo. try porting it to unity you can make some fun games using your work without effort.
Expectation247 7 months ago
@Expectation247 Sadly, generating the terrain/textures on the GPU requires render-to-texture, which the free version of Unity doesn't support. Otherwise I would have ported it by now.
swiftcoder 7 months ago
Can you give my your's hightmap ?
FireMan24444 9 months ago
@FireMan24444 Not really - it is procedurally generated each time the program launches.
swiftcoder 9 months ago
Any way to get this thing?
Terran123rd 1 year ago
@Terran123rd Haha! No. I need to start working on it again...
swiftcoder 1 year ago