Bullettrail made in anim8or (and terranim8or)
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Uploader Comments (Skeelo12345)
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All Comments (3)
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I have did it (Particle Trail) and i post it. I just used less than 5 mins for render with Anim8or. Also subdivision already. So i purpose you save the file with Terranim8or and open the file with Anim8or, then sundivision the object, and render it, you will see the different of speed of render between Anim8or and Terranim8or.
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Just need to subdivision. I think if u open bullettail in terranim8or then save it in anim8or file, and open it with anim8or at last, then animation will be the best. Great job!
leslieliau 3 years ago
I have test-renderd but I'm still using a single core and 1Gb ram and the teste render with only 50 frames took my pc for about 3H (I don't know why it took so long).
And non subdivided it took for this whole movie about 1H,so maybe if I have my new PC but for the moment i will be working with non-subdivided models
Skeelo12345 3 years ago
how did u make that can you tell me plz
marcika1022 3 years ago
Well first i used the lines draw tool to draw the general shape of the bullet than lathe it (build => lathe) then I export it to .obj and opent it in UVMapper made an uv map for it and as you can see just opent it in paint made it yellow write some words on it and done. than I opent the file saved in UVMapper back in anim8or and applied the texture map.
going to scene mode give it a atraight pad and made it doing a flip ,follow zith camera. Save anim8or file and open it with terranim8or
Skeelo12345 3 years ago