We present Tapper, a new software architecture for distributed embedded systems. Tapper features a scripting engine built on top of low-level APIs including wired or wireless communication primitives. The script interpreter provides a unified representation of multi-level hardware abstractions in heterogeneous platforms. It supports in-field reconfiguration of system parameters by passing scripts over communication links. In addition, scripts also generalize communication protocols and messages in distributed embedded networks. With Tapper, embedded application can be easily implemented with human readable scripts like Perl or Python. The current Tapper platforms include a variety of embedded prototypes with PIC, AVR and other micro-controllers. We demonstrate three fully-implemented wireless embedded applications: (1) real-time motion monitor, (2) real-time 3-D tilt monitor, and (3) wireless gaming console.
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