How to Create an Alpha Texture using Gimp for SecondLife
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All Comments (10)
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2:58 Can you please talk normally? i can't hear! you have to check or no?
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Your're talking about transparency not alpha channel. There's a difference. Alpha channel could have partial transparency (requires PNG format). For transparency only, one can use GIF as well.
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Thank you
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saved my life once well not realy but makes a good decoy haha
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Thank you for the great video! I didn't know about that nice Select->Grow->1 pixel to tidy up selections. I usually just increased the threshold of the wand tool, but this seems to give better results. =)
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@ Sbrbot - in SL they are referred to as either Alpha Texture or Transparent Textures, I used this terminology so that people understood what I am talking about. Saving a file as .gif will not give you "transparency" in SL.
sltexturetutorials 1 year ago
I do all this, i think.... but when i try to upload it, the transparent parts are white, not transparent, what do i do?!!??!
brikinz10 1 year ago
@brikinz10 (1) make sure its saved as PNG and (2) Save background color is unchecked.
sltexturetutorials 1 year ago
Thanks so much, really useful and well explained.
beckkidd 2 years ago
@beckkidd you are more than welcome
sltexturetutorials 1 year ago