How to build a simple 2 DOF multipurpose motion simulator
Uploader Comments (xxxvr)
Video Responses
All Comments (32)
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where can I find those hydraulics? and that thing you put in the midle? and do it cost?
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Can you give me some more info about the actuators?
Thanks!
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suck
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im making a game chair in skwl but i whant to know how long does it take to make 1? with speakers and a sound pannel?
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lmfao you bout fell out of the chair at 4:44
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you are a genius , and ...like me also father of a 6 year old i do not have money for a hexapod...the fuckin company told me it would be great for flightsimming....6000 dollars they are sick in their fu...n brains to even think about selling it to gamers. well i do like your solution , and want to say thank you so much for the motivation and showing us your great great solution. thank you , that is very kind of you!!!
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LMAO at the 7:06 video cuts
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Mamma Mia songs in the background :)
Are those actuators expensive?
Ferarri355 3 years ago
nope, they're cheap
xxxvr 3 years ago
Well since a couple of weeks I had the crazy idea to make a flightsimulator myself. Anyway good to see some peeps are as crazy ;) working on my plan now but still struggeling with getting the data from the game to the motors. Still have no idea how to do that. I suppose I should check the sofwhere you said there. going to keep it simple and try to make a 2D first. I'm happy I found your posts here. It made me change the plans a bit. Great post!
danielG1779 3 years ago
Yes I've found the game to motor interface the tricky part also. Using either X-Sim or the BFF makes it easier for us mere mortals. Allow in your design for the positional feedback device, whether it be pot or optical encoder before you build. Good luck!!
xxxvr 3 years ago
oh dude your vids make it looks so easy, im so gonna do it lol, first i wasnt sure, but it will be fun, i have already designed some stuff on autodesk, thnkx x sharing your work
0011010001 3 years ago
cool, I look forward to your posts!!!
xxxvr 3 years ago