This is a really large update to my shootable cameras concept in the source sdk. In this update I changed the monitor model so the screen is now flat and the camera image fits flush with the monitor. Also I redesigned the entire logic system behind the cameras. I changed everything around in a way that it now supports as many cameras as you can possibly use. For testing purposes I use 3 cameras but it is really adaptable now and you can use as many as you like. The cameras now know what camera is being displayed, so the screen only goes black if the camera that is shot is being displayed. I also added the ability to repair the cameras by walking up to them and pressing the use(default E) key.
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