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Real-time grass rendering

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Uploaded by on Jun 4, 2009

My approach to rendering and animation of grass. This was implemented in DirectX 10.

  • likes, 22 dislikes

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  • your FOV gives me a head ache

  • Given how rhythmic the grass waves are flowing, It reminds me too strongly of an underwater scene. Wind tends to blow the grass over, and then after the gust passes, the gras rebounds quite fast. That said, brilliant work!

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  • Minecraft, Y U NO.... oh you get the point...

  • Games are getting close

  • GAMES, Y U NO HAVE THIS!?

  • damn that must be like antialysing to the max!!!

  • wow

  • This is cry engine 3 with a texture pack and premade entities

  • Nice work

  • Bootiful

    

  • Memories of Flower :)

  • Makes me wanna touch it o:

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