Comanche: Maximum Overkill
Uploader Comments (CuteFloor)
Top Comments
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Great graphics for its time
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Yeah! Classic!
All Comments (26)
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Wow, hard nostalgia here too. I remember reading the manual more than playing the actual game.
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Nostalgia'd so hard...
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Thanks for uploading. I wore this game out back in the day.
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Impresive graphics for 1992
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voxel games: outcast. (play it, it's great), perimeter, even crysis uses voxels for terrain.
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@WhiteMageMentality voxel is a pixel, but with depth. like those pictures with the thousand little pins that make an imprint of anything that you push into them from behind.
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Used to sit on my grandfathers lap and play this game, I could only get to level 3, he'd have to play the rest. Miss this.
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The audio is messed up, there is a channel missing. Did you only record mono?
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Hahaha, nice. The scene at 2:10 is classic. The wingman fires his Hellfires and you mark their target. But you can also select your wingman and he gets shot down by his own missile...
Loved this game and others by NovaLogic (Delta Force, XenoBots/Ultrabots).
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buu
Thanks a lot buddy, for uploading this. :)
i486x 2 years ago 3
No problem :)
CuteFloor 2 years ago
I wonder how good a voxel engine game could look with todays hardware! :)
CrazySandtrooper 2 years ago
You might want to google for Ken Silverman's Voxlap engine, it's completely based on voxel graphics. There's also a game called "Voxelstein 3D", inspired by Wolfenstein 3D using this engine :)
CuteFloor 2 years ago
Speaking of voxels, could you explain how it works to a layperson? I can't wrap my head around how it's supposed to work...
WhiteMageMentality 2 years ago
You probably know that a digital picture is based on pixels. Well, voxel stands for VOlume piXEL, it's basically the same but in 3D. So, if you draw something in voxels, you can rotate and see it in any angle you want. It's often used to display detailed landscapes or single objects (like in the later games using Ken's Build engine).
You can see good examples in Ken's Voxlap engine that I mentioned above. He explained it pretty well.
CuteFloor 2 years ago