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Star Trek Voyager: Elite Force Segmented Speedrun (Seg 1)

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Uploaded by on Jul 8, 2009

This is my segmented speedrun of Star Trek Voyager Elite Force. Time: 1:13:57.

This is actually still one of the best Star Trek games ever, being a FPS based on the Quake 3 Arena engine.

Segmented means saves were used instead of running the game single segment. Generally higher play quality is expected out of a segmented run because the runner can perfect each segment independently (as opposed to Single Segment runs).

This run was originally discussed, submitted, verified, and posted at Speed Demos Archive.

Visit http://speeddemosarchive.com/StarTrekVEF.html for my extremely extensive comments on the run (read while you watch!) and grab all the official videos from SDA to watch in your media player to avoid youtube's buffering and size limits.

Enjoy!

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Uploader Comments (psonar)

  • Jesus! That's faster than a bat out of Hell. Or in Trekkie talk, faster than Borg assimilation. LOL

  • Yeah I established a localized chronoton field around me to allow me to move outside of normal space-time in order to complete the speedrun faster ... lol

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All Comments (4)

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  • @psonar Captain Braxton won't be amused... XD

  • 2:16 "they fired a flare and everything went to shit!"

  • actually this could've been done much faster if you would've used quake engine strafejump :/

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