I timed a previous version of this chapter at 2:08, but this version was 2:04 by the same timing. I'm glad I felt bad about the cursor movement at the end of the previous version! :)
Seriously though, I only have one real complaint about this segment and that is the top left Hunter gaining 7 movement instead of 6. It just causes him to move one extra time, so it's not a big deal. I could've skipped the dialogue boxes quicker, but that seems to be crazy random for me and therefore doesn't really count. (I can't mash very fast, mind you.)
The re-move was necessary for my plan to work, but only if it happens on turn 2 or 3. She needs to be close enough to kill the boss so that the reinforcements don't spawn. This saves a nice bit of time.
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