Stirling Engine Animation - Jamb Systems
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Uploader Comments (mgburke888)
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i want plans too
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I would like to get a set of plans.
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could you make a tutorial of how you made this simulation in nx?
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@OVAT131174 Sorry but we ran the numbers on making these for sale to the public and this design came out being too costly for where we thought the market price ought to be set.
We are however looking at releasing plans for hobbyists to be able to make their own in limited numbers in the future.
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Couple of years ago, I had mailed you regarding some simulation queries regarding Ug Nx-4. I think I had seen this video on your website. I remember I had asked you how did you do it in UG and you replied its pretty complicated to explain..:)
justlivemyway 1 week ago
@justlivemyway Did you ever work it out? Perhaps by viewing the Daisy video that I posted?
mgburke888 1 week ago in playlist Jamb Systems
@mgburke888
I haven`t explained it in detail in my last post.:P I was wiling to know how you had done the simultaneous rendered image motion simulation at that time. Since I was using NX-4 at that time and it did not have the capability to perform a rendered image motion simulation. You must have been using a higher version of NX at that time. I now work on Nx 7 and love it :)
Mike you are amazing at designing in NX. Hats off to you.
justlivemyway 1 week ago in playlist Jamb Systems
@justlivemyway Well I guess the daisy example just shows how the animation tool works in NX. What lies beneath that is that the actual motion is created using simple mating conditions (or laterly assembly constraints).
It is also worth noting that to get better than what I consider fairly average quality video the best way is to output images to single image files in the resolution of your choice. You then have to use good 3rd party tools to basically stop frame animate them.
mgburke888 1 week ago
@mgburke888
Wow! That is definitely a long process to do in case one has to save rendered image files manually.
Since the quality of the Stirling engine animation you have done is very good, does that mean you have manually saved each rendered image file separately and then using a 3rd party converter converted them into an animated movie ?
justlivemyway 1 week ago
@justlivemyway No you don't have to manually save frames the animation tool has an option to output them to tiff files. This has been standard since NX-3 or earlier, sadly it should probably have been improved and updated since, but the only other options are Mpeg1, Mpeg2 or GIF. What one wouldn't do for AVI or even a humble Mpeg4....
mgburke888 6 days ago