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PSP Mario - Update 3.5

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Uploaded by on Aug 20, 2009

Sorry, i've been ill. Not the best week of my life by far, but anyway, what have i done. Well likei said i haven't done much, hence the .5. So this is a minor update, i say minor because it's mostly more bugs & two new improvements, anyway the bugs.

Bugs:
-There was a major animation bug, because of the turning system, some how i broke the animation, it took a while to source out the problem, & i got real pissed off with it. It took 4 days to fix it, the + side was that i made the animation code a bit smaller saving more memory so meh.

Alterations:
-Quicken the animation speed,
-Redone the running code (smaller)
-Redone the turning code (smaller)
-Increased the acceleration time of mario, so he can reach his max speed faster.
-Reduced the turning slide by quite a bit, as you can see in the video.

New additions:
-Pause stuff is done,
-Added the tile animations for the question block (ain't sure yet whether to have it rotate or use the classic animation).
-Added two more sounds, the stomp & pause sounds. (though you can't here them unfortunately :( )

Remember, the video recording software i use for PSP caps the framerate at 30fps, my game runs at a constant 60fps.
Also that there is sound, but the software i use can't record sound afaik.

Anyway, just a little update to keep people happy. HUD is next, then invisible blocks & finally the end level stuff, after that i think it'll be the first release of this game, hud should be easy, a few tweaks needed for the invisible blocks, and the end level stuff will be the hardest job.

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Uploader Comments (danielR369)

  • I can't wait for the next update! I love the progress of this. Its my favorite Mario engine I've seen yet!

  • Thanks, you've got a hacked psp? Looking for more testers you see.

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All Comments (2)

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  • Of course I do! I'm already beta testing for 3 people, I can go for another. :P

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