Alert icon
We're changing our privacy policy. This stuff matters.  Learn more  Dismiss

crysis directx 10 flyby

Loading...

Sign in or sign up now!
85,615
Loading...
Alert icon
Sign in or sign up now!
Alert icon

Uploaded by on Dec 3, 2006

directx 10 footage running on geforce 8800 and directx 10(i am not sure about the dx10 part
but it looks pretty anyways)

Category:

Entertainment

Tags:

License:

Standard YouTube License

Link to this comment:

Share to:

Top Comments

  • lol, you dumb motherfucke.r

    So fucking what if it has 8 cores? The number of cores =/= performance

    You're probably the same kind of dumb fucker who buys a power supply based on the wattage. LOL

  • nope pc has more powerful cpus.

see all

All Comments (298)

Sign In or Sign Up now to post a comment!
  • @ringking4

    Then you'll be losing a fuckton of money, Uncharted 2 looks okay but those tiny enclosed areas are easy as fuck to run. Consder the fact that your PSTRIPLE is running on hardware from when it was released. When was it released? That's right, four fucking years ago.

    Whn was the hardware in my computer released? mere months ago. I win, end your life.

  • @CheeseGundam search uncharted 2 at 1080p on ps3. i'd pay to see your pc or a 360 run that

  • @jacobts

    That''s your opinion. If you notice a .00000001 second of delay in FPS, fine. But let me tell you this. I'm running my ps3 off a Panasonic 1080p TV. When the HDMI kicks in, not only do I get full RGB white/black balance, but as soon as I enable the black levels to "black" and colour to "vivid", it smashes 360 in the ground. It's my right to think that ps3 looks sharper, that is all.

  • im not saying its that huge of a difference... im just saying its noticeable.

    and the whole configuring your console... the majority of people dont like to do that, nor do they even know how, so you the 360 wins in that aspect as its easier to use. :D

    im not taking sides here, just trying to point out differences and how you are incorrect is all!

  • So what difference is there really on ports? The texture is the same. I did comparisons so I know. Oh, and that bullcrap about how 360 is more vibrant and darker on ports is a bunch of lard. People bit into that because they were too daft to find the RGB filtering feature on ps3 along with the white/black balance. So cross that out the list. 360 FPS. Ok, they are better on most ports. By much? Pffft. I'm too sucked into the graphics to notice that. Good day sir.

  • Yes, the exclusive games do look much better than a 360 could thanks to the cell processor. But ports are a different matter, things run better on the 360 because of its PPC architecture. Things will automatically run better on the 360 because of that. There isnt screen tearing, and the 360 usually gets a higher FPS than the ps3 for cross platfrom games. A the360's gpu is more powerful alone but the cell processor can run GPU calculations so it looks better, only when used and ports dont use it

  • its actually not the same when its ported, the 360 always runs better than the ps3 version because its WAY easier to port it to the 360 because of its processor. porting to the ps3 is more difficult because you have the cell processor, and developers dont care enough to put the time in and make it run well. That, and the 360 has dedicated shader memory where as the ps3 does not

  • if that is running on a 8800, must be OC and quad SLI, I7 OC, etc...

View all Comments »
Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more