Inition Mephisto 3D Scanner
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All Comments (111)
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@KeistasZmogelis nvm lol
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@KeistasZmogelis i think the 3d scanner would make it 2 high poly tho
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FAIL !! This is not a full 3d scanner
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once we scan in everything that existed in reality. We can make virtual reality a reality.
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@KeistasZmogelis and make them fired...
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But is it 3D scanning?
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The problem I see with the "proposed workflow"is that to "retopo" is far from allways a "time saver". Especially not if You have an experiensed modeller and need an "optimal lowpoly model". If that isn't the case then maybe its more favorable to use the sugested "retopo workflow", but even then I'm sceptic to it being a method that would be generally applicable.
I think its main use would be as "3D reference picture",
if the "retopo tools" get better then this might change but...
Just my 5 c's
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@DXXDDXXDDX You just render him from front, left, right, back, put the results together, then do the retopo. What's the big deal? 3D scanners are also capable of generating full finished meshes if the object it is scanning is spinning.
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you cant do that coz the normal pic is in 2D even from a 3D screen this thecnology in this video want help to achive the thing you want !!!
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its not fully 3D it cant get the back of the object !!!
where is the back view
djjhonnyctba 2 years ago 8
Most models made for modern games are firstly sculpted in a 3D program like Zbrush or Mudbox. And there they have about a few million polygons. Then they make a low polygon version of the model. Then they scan the High rez model on the low rez model, and create a normal map. It makes the low rez model look like the high rez model, without adding polygons, It adds Normal information to the polygons.
A 3D scanner like this IS SO USEFULL in games. It would reduce the hard work for sculpters.
KeistasZmogelis 1 year ago 4