Let's Play MOH: AA (S29E2) Always the Dogs

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Uploaded by on Nov 11, 2009

It seems that the enemy soldiers have been severely powered down, but our canine companions remain as deadly as ever. This level feels like an experiment, a mission that they planned to add to the game, but never got around to it.

Next Video: http://www.youtube.com/watch?v=m8VrP0DWX6w

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Uploader Comments (officebob2)

  • this level was much likely to be an test to try and create more open spaced maps. Seemingly they either ran out of imagination or time, because the whole level is dead place, and lacks horribly details unlike all the other MoHaa levels.

    Even so, this is the largest infantry level on the whole game, you get this much free space only on those Panzer-Rambo missions.

    Quite surprised how big areas the engine can handle

  • I'm still curious about the Void level. I think it was a kind of placeholder or something.

  • I think I know what it is

    The Matrix

  • That explains everything.

  • Its where the dogs come from. OOOH spooky...

  • At least the dogs can't use bullet-time....yet.

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All Comments (11)

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  • Wait i know i kinda skipped to this movie but what mission is this i dont recognize it?

  • what is with all these dogs? have the germans successfully created cloning machines or something?

  • The dogs are probaly the guardiangs of the matrix, the agents that watches that everything and everyone goes by the rules. Eliminating "malfunctioning" programs and beings alike.

    But there's one man that can bend the rules, change the code, only one that can defeat these guardian 'dogs'. The chosen one.

    And that is you

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