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Exile: Voltaic Age Solved

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Uploaded by on May 28, 2007

Taken from Myst III: Exile.

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Entertainment

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Uploader Comments (DattuWarptera)

  • I will only say this, that door doesn't really open, just don't worry about it. I have a question though, what keeps the airship's momentum going? It just seems to spontaneously thrust.

  • The guide cable could have a slightly upward slope. Or maybe the wind always blows through the canyon in one direction.

  • Ah, J'nanin. Did you complete the rainbow puzzle to where you see it on the door or are you needing help doing that?

  • *sigh* i hope i get up to this bit soon, still stuck on the steem gauge puzzle! >:-(

  • Ah, I remember the steam gauge puzzle. It was tricky, but definitely rewarding to solve.

Top Comments

  • Lastly, the three main ages in MYST EXILE represent three different types of properties... Think of "voltage" for the Voltaic Age, the "Garden of Eden" for the Edanna Age (or the power of sunlight, water, plants and animals), and the "material world" for the Amateria Age (marbles, weights and measures, vibrations, etc., all rolled-up in one large roller coaster like pieces of one big puzzle.

  • Pretty cool but probly my least favorite of the three.

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All Comments (38)

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  • I have a Mac g5 up an running just for playing this game.

  • @lieutenantValera the balloon of the airship pulls it up while the cable goes upward and the bottom is attatched to the cable so the ballon pulls the ship forward

  • This age took me the longest to solve in the game. That lava bridge thing drove in insane.

  • I wasn't the only one who was apprehensive about crashing into the rock, right?

  • Damn, I cannot make the ship elevator work. The ship has already been filled, but I cannot get to the lower floor :-( The generator has all links set, so I don't really know why it doesn't f***ing work :@

  • I agree about Voltaic, but Cyan didn't make this game. Presto studios acquired the rights to make it.

  • i like how all the ages have to do with connecting different things to make the age better. This is a very beautiful age because it shows how every device needs a source. Voltaic is powerfully detailed. CYAN HAS DONE IT AGAIN.

  • I've gotta tell you that Amateria trumps this one in my books. Edanna was nothing special. Umm... J'Nanin didn't have one, did it? Unless you count finding the last linking book, which is pretty climactic.

    After much deliberation with myself:

    Amateria > Voltaic > Edanna [others don't matter]

  • I distinctly remember not being able to do the pipe/gas pressure puzzle for a LONG time. Never clued in on the fact that I had to CREATE the steam.

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