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Real-time path tracing of animations: pepe scene 3

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Uploaded by on Oct 22, 2011

Real-time path tracing on a GTS 450. The scene was inspired by the "Pepe" animation from pepeland.com (rendered with Arnold) which can be seen here:
http://www.youtube.com/watch?v=CJzJ9WuLH2w
It's a work in progress, to test how fast a ray tracing acceleration structure can be updated for a moderately complex scene with two highly detailed models. Transformer model is a free model from the internet, Ogre model is from William Vaughan).

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  • I have to say.....This is probably the best renderer by far, I would like to see more development with this renderer. That Brigade is !#@$@!#$!

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