Little Big Duty: Extraction
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Uploader Comments (FusionFlows)
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All Comments (5)
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Really great map! but may i ask you how you made that helicopter in the end? it looked very elaborate.
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shut up
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Thanks man I'll try that out
I appreciate it
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holy shit u shud be a developer for MM!!!
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Fusion Flows:
What was your design process that allowed for so dense a level
For some reason my levels end up more strectched out
and not as dense as this.
Any tips you could give a fellow LBP developer?
xNinjaxPandax 3 years ago
Hey Ninja. The easy way to fix that is simply putting everything closer together. Instead of making multiple jumping puzzles or running elements, create set pieces.
I usually work out the architecture of some things in an empty level and then practice on some set designs as well. When I think I got the hang of it I start putting them together in a blank level.
FusionFlows 3 years ago