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Minehunt Qt 4 Declarative UI Technology Example

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Uploaded by on Jul 23, 2009

This game was made with Qt 4 Declarative UI Technology.
It is an official example from Qt Software itself.
It is available in the kinetic-declarativeui branch on gitorious.

I set the QFxView viewport to a QGLWidget and recorded with glc.
The explosion particles effect was a bit slow without it.
Probably needs a lot more optimization :)

Really looking forward to the official Qt 4.6 release!...

Source code of the game logic itself is only 250 lines!
The UI is implemented in a declarative QML language: 180 lines + 26 lines for the explosion particles effect.

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