Real-time ray tracer running on both cores of an Intel Core 2 Duo.
The peak performance is achieved with 7 threads. Programmed in C++ using the pthreads library.
The background is programmed with a spheric environment map.
See http://www.dinkla.net/concurrent/index.hml for further details.
Machine: Macbook Pro - Intel Core Duo 2.2 Ghz, 2 GB main memory, NVIDIA 8600 GT M graphics card with 128 MB memory, MacOS X 10.5.7
I thought this was in an actual 3D program. I was about to say, there's no frickin way. I have an 8-core i7 with nvidia geforce gtx 260m and 8 gigs of ram and it can't do it.
TheFXGuy 1 year ago
what's the tune playing?
Is it miles davis?
ertreri 2 years ago
ur cell vid looks a hell lot better!
rocknrollmetal93 2 years ago