GDC - Super Street Fighter IV Intro

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Uploaded by on Mar 20, 2010

Super Street Fighter IV intro. Video shot at the tournament at the GDC. (It was being projected onto a very large screen.)

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Gaming

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License:

Standard YouTube License

  • likes, 4 dislikes

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Uploader Comments (SoulDreamX)

  • Why does Youtube got to keep changing their format? Gets worse each time. Stars are gone now? Seriously?

  • What stars? The rating system? They're right below the video in this view.

  • Wow, no Ryu or Ken? Why didn't they use the CGI where Ryu and Ken fight?

  • @PebblePeas & @Holygriever

    I couldn't get my camera out in time to record the beginning of the intro. This isn't the whole thing.

  • it soesnt make it past 20 seconds for me.

  • Just finished processing. Maybe it'll work now?

Top Comments

  • Hopefully this in just the beta Opening, I would like to see some more character interaction.

  • Cody's like, "Screw jail, I'm outta here! *POW!* " lol

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All Comments (75)

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  • got the cracked version at ssfighter4 ^dot ^info

  • it soo annoys me that stupid ass hamburgler outfit cody gets to be in this and not yun and yang

  • @SoulDreamX

    Strikerk is right---y to vote before you see the that's just stupid. I don't like this format change they'll correct soon

  • booooooo not funny

  • @renefak Ibuki is a SF3 character...

  • @n0vast0rm WTF are you talking about? Where did I mention anything about characters? I am talking about the fact that only the beginning of the the intro is what is new to me.

  • its a good game but its not a complete game. the super/ultra system is bullshit...just bring back the 3 super arts for each fighter and call it a day. im tired of watching some noon trying to pull off raging demon as a super twice in one round..the shit is ridiculous...smh

  • Amazing gameplay. so addictive 2 play!! i can pre test the games b4 they come out to the public by using BetaTestGamers - check their site out all you do is a write a small review of the game uve got

  • But why make a game where all you do is rely on a projectile for most of the game, and if you don't have one, you try to get past it for almost all the game and jumping is practically wrong against half the cast cause most of them are now shotos. I mean, why is it fun to play footsies for half the game pressing the same motions. My friend's a huge fan of the series and HE even said it. "The thing about Street Fighter is that you just find the cheapest move and use it effectively."

  • Weakening projectiles and dumbing down space control in SFIII was the worse thing about that series. Parries were fine on their own, but weakening projectiles in that game was step back from Super Turbo IMO.

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