Great playthrough of a great mod. And I really like the skull walls in this level, too; imagining that they really are piles and heaps of of skulls makes it very creepy, just as intended.
@janenba352 It may be awhile before the SDL remake comes out (I have a few others to remake first) but it'll happen when it happens. However, no matter what I do, I can never seem to make a mod where the 100% ratios work properly, so I've decided to just do away with the ratios altogether. It'll be better for some of the new features I'm adding anyway. I'll see what can be done about increasing the difficulty... but as they say, "Be careful what you wish for." >:)
Well done, Balames. Of course, no boss is going to be hard for a player with your experience unless it's "unfair." ;) But this is why I called the rocket launcher the "Boss Killer." I'd like to point out, though, that using it against this guy is very risky in most cases because he could be right in front of you when you can't see him, and you end up blowing yourself up. Anyway, thank you very much for taking the time to do this playthrough. The SDL version may be a long way off, but we'll see.
Ya, great looking mod. The SDL mod will hopefully increase difficulty while making 100% possible. Maybe it will have more story levels and some challenge maps?
shrt level the end story is mor elonger then the actual level it seems like lol.
deathjoker666 1 month ago
Fantastic playthrough of a fantastic mod!
You really are an awesome Wolfer.
Keep the Wolfenstein videos coming :-)
Ayyyndrew 1 month ago in playlist Coming of the Storm
3:56 - missed a one up :D Ah, just kidding, great job ;)
MealstromKing 1 month ago
Great playthrough of a great mod. And I really like the skull walls in this level, too; imagining that they really are piles and heaps of of skulls makes it very creepy, just as intended.
Schneelocke 1 month ago
@janenba352 It may be awhile before the SDL remake comes out (I have a few others to remake first) but it'll happen when it happens. However, no matter what I do, I can never seem to make a mod where the 100% ratios work properly, so I've decided to just do away with the ratios altogether. It'll be better for some of the new features I'm adding anyway. I'll see what can be done about increasing the difficulty... but as they say, "Be careful what you wish for." >:)
WolfensteinSJ 1 month ago
@RichterBelmont12 Thanks a lot. :)
WolfensteinSJ 1 month ago
Well done, Balames. Of course, no boss is going to be hard for a player with your experience unless it's "unfair." ;) But this is why I called the rocket launcher the "Boss Killer." I'd like to point out, though, that using it against this guy is very risky in most cases because he could be right in front of you when you can't see him, and you end up blowing yourself up. Anyway, thank you very much for taking the time to do this playthrough. The SDL version may be a long way off, but we'll see.
WolfensteinSJ 1 month ago
Ya, great looking mod. The SDL mod will hopefully increase difficulty while making 100% possible. Maybe it will have more story levels and some challenge maps?
janenba352 1 month ago in playlist Coming of the Storm
Great walkthrough as always! :)
ron1705 1 month ago in playlist Coming of the Storm
@Balames87 - There was something I wanted to post here but it keeps failing. So I sent it to you in a personal message.
kakhome1 1 month ago