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Published on Jan 6, 2014
http://xenosmashgames.com/realistic-s... In this two part Unity 3d tutorial we'll be going over how to create a realistic smoke trail using the Shuriken particle system. We'll be modifying a previously created smoke prefab so that we have a nice realistic smoke base to work from. This tutorial will only cover how to create the smoke trail and the next tutorial will go more in depth with created a homing missile that will use this smoke trail as well. The original smoke tutorial can be located here: http://xenosmash.com/creating-smoke-w...