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Object Replacement

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Uploaded by on Jul 30, 2008

How to use Object Replacement in Lightwave.

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Film & Animation

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Standard YouTube License

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  • Wonderful tips. Thank you!

    Darth Vader's model is so handsome! Even the fingers have bones..

  • Yes you can but it's a pain in the ass. You put the Skelegons in in layer to and adjust them to your object. Then add them in the object layer and apply weight maps manually. If you're talking about you made a bone structure in layout and you want to apply them to your object, then you might want to checkout NewTek's LightWave 3D site and looking the Siggraph 08 page. Look for FBX Rig.

  • Hey, I think I phrased my question I had a little weird (or overelaborated and made my point lost as I tend to do), what I was actually saying was that I made my bone rig without any object at all attached to it, so object replacement isn't what I need. Is there any way to actually attach an object to a bone structure that was built before the model came into play?

  • And don't have this program, im sure never gonna get it, and if i did, i would sure never ever learn who to use it... But, i enjoy to watch these vids very very much... Strange i am xD

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