Loading...
Uploaded by soy1bonus on Sep 30, 2008
Simple physics with buoyancy and collisions. It's my first physics engine attempt so it's a bit clunky.
Science & Technology
Standard YouTube License
Yup, I didn't have time to add any postprocess shader.
The tricky thing was the numerical stability under Java. And I still haven't complitely solved it :)
soy1bonus 3 years ago
Looks nice enough to me :)
Needs a bit of under-water refraction, but overall looks terrific!
Good work! :D
ditman83 3 years ago
Load more suggestions
Yup, I didn't have time to add any postprocess shader.
The tricky thing was the numerical stability under Java. And I still haven't complitely solved it :)
soy1bonus 3 years ago